Devlog#15 New artworks, Character animations & Finalists of the Indie Prize Event

Here comes another update from us!

It has been super busy for us recently, during the past month we’ve attended two BIG gaming events: EGLX in Canada and INSOMNIA 62 in the UK. During the show we received a lot of positive feedback, there were a lot of people who stopped and tried our latest demo. From couples to families, from elderly to youngsters. The youngest player who was able to complete the demo properly was only 5 or 6 years old! It was really nice to see the diversity of our potential players cover such big age gaps. To be able to talk to the media and the players face to face was really an exciting experience as well. We’ve also met a lot of other indie teams along with their games, it was really nice to see this indie game circle getting bigger and connecting with each other!  

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Current Progress Overview:

New background and artwork
As towards the 2nd half of the game, all the levels are getting bigger, so far there have been 5 new levels that got their new makeover done. We’re really concentrating on these parts of the work at the moment, our aim is to have all new polished artwork/background replaced by end of May or early June.

New character animation
We also worked on optimizing some of the character animations. A few of them need to have different art sets in order to look good for some special levels. In this particular level, (see image below) the character no longer walks on the solid floor, so we designed a floating + walking kind of movement for it (a bit like a dog swimming), so it now looks more like it is travelling in space.

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LUNA is not an action game but whaaattt? I can’t believe we already have these many sets?? We hope you guys get to experience them all during the game!

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New Platform?
From both EGLX and INSOMNIA, there had been a very frequent question from the players who tried the new demo, asking about if we are gonna have LUNA on Switch. When we started LUNA the Switch was not even out yet, but now by studying many other indie games, and how they adapted to different platforms, we feel it is definitely worth looking into! Our first launch platform will still be Steam but we will try our best to cover as many as possible. 

The Indie Prize Showcase Event
Last but not least, earlier this year, we submitted LUNA to The Indie Prize Showcase Event in London. And very happy to announce that LUNA has been selected as one of the finalists! 

The 11 best games will be announced at the 22nd Indie Prize Awards. Nine nominations will be determined by Indie Prize judges and the Best Game in Show will be selected by audience voting during the first two days of the conference. If you will be free during May 29-31st, Come to the Casual Connect London 2018 at QEII Centre, you can try out our least demo and many other indie games!

And that’s all from us this time! See you guys very soon with more news!